You must have a Constitution score and an Intelligence score of 13 or higher in order to multiclass in or out of this class. Witchblade uses the following rules when multiclassing. Third, choose the Mage Hand and Green-Flame Blade cantrips, along with the following 1st-level spells for your spellbook: Absorb Elements, Compelled Duel, Shield, and Thunderous Smite.Second, choose the Criminal background.First, Constitution should be your highest ability score, followed by Intelligence and Dexterity.You can make a Witchblade quickly by following these suggestions. Did they discover sorcerous blood in their veins during an emotional outburst, or did they make a pact with a dark entity one night in the woods with their friends? Do they have some ultimate goal in mind, like toppling a corrupt empire, or are they just cutting the world open to see what makes it tick? When creating a Witchblade, keep in mind how they came to possess this power, and what drives them to perfect their craft. ![]() The rest are studying their craft for knowledge's sake - They want to push the limits, see how far it goes, discover all the hidden connections in the world so they can understand why certain things happen. Ultimately, this leads most of them to become shadowy warriors of a sort, since most advancements in their craft are carved out like hacking a trail through the jungle - Cut by jagged cut.Īs for the magic they practice in this manner, most Witchblades are trying to accomplish a specific purpose that drives them - Bringing a loved one back from the dead, bringing down the monster that killed their family, or recovering an ancient relic. Whether carving runes, draining blood, severing body parts, or fending off monsters and lynch mobs alike, Witchblades become intimately familiar with sharp objects from the moment they discover their knack for the art, and thus always keep a dagger or sword around for their craft. Witchblades are these practitioners, practicing their bloody art in the dead of night, out of the sight of the normal folk who wouldn't understand. This forces dedicated practitioners of this type of magic to be sneaky, good with a blade, and strong of stomach. This form of magic is very personal, usually painful, and often bloody, as obtaining a part of your target must either be done by sleight of hand, or by force. ![]() By affecting the piece, you affect the whole - This is called empathetic magic, and has found applications in everything from tracking an outlaw via a clump of their hair, to torturing a prisoner by sticking pins in a doll of their likeness. Many forms of magic are more potent if you possess a piece of the creature you're attempting to target, due to that piece's lingering connection with the whole. 2.4.7 Learning Spells of 1st Level and Higher.
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